Chamfered 26.5.3
Major mistakes have been corrected, as detailed below. As usual, try the app, if anything feels off or if you see a mistake, please let me know so I can fix it :)
What got Fixed?
- A serious one: on systems using a comma as the decimal separator, typing or even just viewing a fractional value (chamfer amount, offset, size) could silently corrupt it the moment the field rendered — 6.8 would quietly become 68. This is fixed at the root; if you’ve opened a project since your first install, it’s worth double-checking any decimal values you haven’t touched recently. Collapsing a container in the Builder outline could leave its hidden Elements still clickable in the viewport at their old on-screen position — clicking empty space could select something invisible. Fixed.
- Adding an Element via the “+” button on a specific container could silently place it at the wrong spot in the hierarchy instead of inside that container.
- A Part or Group’s own bounding box was calculated too large whenever it contained a subtract/intersect tool that extends past the visible result (e.g. a cylinder that pokes through to guarantee a clean hole) — this could throw off anchor placement for anything anchored to that Part.
- Renaming how a property displays in the Inspector could, in specific cases, corrupt previously saved data on next launch. Display labels and stored data are now fully independent.
- The fullscreen image viewer in Documenter could freeze the loading spinner indefinitely under certain conditions. Improved
- The Builder viewport now shows two distinct markers when you select an anchored Element: one for where it’s anchoring from, one for where it’s anchoring to — so when something looks positioned oddly, you can see exactly why at a glance instead of guessing.
- Bounding-box wireframes in the viewport now dim their far-side edges instead of rendering every edge identically regardless of orientation — restores a real sense of depth, especially useful when the solid mesh itself isn’t visible.
- Container/Part elements now show their own bounding box in the viewport when selected — previously invisible.